This fresh coat of paint is overlaid with a lively new soundscape of nature noises, dwarven work, tavern chatter, and whistling cavern winds that provides an actual sense of place. Beyond improving on ASCII symbols, the sprites and tiles – both static and dynamic – are a superb example of the pixel artist's craft. Even the special Forgotten Beasts, Titans, and Demons, randomized and unique as they are, have generated appearances to match. There are graphics for hundreds of different animals and animal-men, not to mention for dragons, hydras, unicorns, and the like. The refreshed graphics use a system of sprites, dynamically assembled, to show the dwarven world in all its glory. Even today, among its many successors, nothing creates a world and fills it with interesting characters so reliably as Dwarf Fortress, and it is a sublime experience to watch this simulation of a world at work as you play your part in it.ĭoing so is far easier now. Developer Bay 12 Games effectively founded the genre we now call the Colony Sim with its initial release in 2006, paving the way for games like RimWorld while influencing countless others, and it's still a reminder of how this combination of procedural generation and rules-based, reality-driven simulation can create unparalleled stories on the fly. My question for the community is, am I better off playing the non-Steam version until these issues are fixed/addressed, or are the improvements from the Steam version big enough that I should still play the Steam version instead anyway, after coming back from a 10 year hiatus? Basically I just want to play the ‘best version’ available now after returning from a 10 year break, but don’t want to get the muscle memory retrained for the old version if the issues I have with the new Steam version are negligible or will soon be resolved anyway.Even if you never dared these intimidating tunnels yourself, you’ve almost certainly felt Dwarf Fortress’ impact elsewhere. I LOVED reading the combat logs, getting detailed descriptions of my dwarves (I know it becomes a non issue after a few migrant waves because you can’t keep track of everyone in a larger population anyway, and the game seems borderline unplayable without dwarf therapist unless the work assignments screen is further upgraded. I see that some things are missing from the new Steam release such as a full combat log, frame by frame speed control (mainly for watching battles unfold), health log, individual dwarf info (preferences, deities, appearance, etc) and dwarf therapist. ![]() Now that I see the Steam release, and upgraded to a AMD Ryzen 7 3800x, I am compelled to play DF again. I loooove DF but had stopped playing for around 10 years while I waited for CPUs or optimization to get better because I was tired of ‘losing’ to FPS death. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) ![]() A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Dwarf Fortress Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Use the ☼Dwarf Fortress Questions Thread☼ Want to start playing? Read this sidebar!
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